最朴素的继承

下面这个是最朴素的继承方式。基类Employee有用来计算工资的两个域,和一个计算工资的函数。子类Manager增加了计算工资需要的两个额外的域,然后覆盖了计算工资的函数。就这么简单。

class Employee {
    protected final int baseSalary;
    protected final int years;
    public Employee(int baseSalary, int years) {
        this.baseSalary = baseSalary;
        this.years = years;
    }
    public int getSalary() { // 普通员工工资算法
        return baseSalary + (100 * years);
    }
    // reminder omitted
}
class Manager extends Employee {
    protected final int baseBonus;
    protected final int level;   
    public Manager(int salary, int years, int bonus, int level) {
        super(salary,years);
        baseBonus = bonus;
        this.level = level;
    }
    public int getSalary() { // 管理层的工资算法
        return super.getSalary() + (baseBonus * level);
    }
    // remainder omitted
}

站在Employee和Manager的角度,分别看到了什么?

站在一个Employee的角度看,它需要管理它的2个域baseSalaryyears

站在一个Manager的角度看,它需要管理它全部的4个域baseSalaryyears,以及baseBonuslevel

这样会不会很累?Employee能不能管好它的两个域。然后通过公共接口对外提供对内部域的有限访问。这样Manager可以通过Employee来管理前两个域,它自己只需要管理后两个域。

职责明确的阶梯状的继承

变化其实很简单,我只是私有化了Employee中的两个域,以及Manager中的两个域。

这样Manager不需要实际继承Employee的所有域,它只需要通过getSalary()接口访问Employee对象提供的服务。

class Employee {
    private final int baseSalary;
    private final int years;
    public Employee(int baseSalary, int years) {
        this.baseSalary = baseSalary;
        this.years = years;
    }
    public int getSalary() { // 普通员工工资算法
        return baseSalary + (100 * years);
    }
    // reminder omitted
}
class Manager extends Employee {
    private final int baseBonus;
    private final int level;   
    public Manager(int salary, int years, int bonus, int level) {
        super(salary,years);
        baseBonus = bonus;
        this.level = level;
    }
    public int getSalary() { // 管理层的工资算法
        return super.getSalary() + (baseBonus * level);
    }
    // remainder omitted
}

以上职责相当明确的继承相当于组合

只需要把上面的两个域baseSalaryyears替换成Employee对象,继承就变成了组合。

class Employee {
    private final int baseSalary;
    private final int years;
    public Employee(int baseSalary, int years) {
        this.baseSalary = baseSalary;
        this.years = years;
    }
    public int getSalary() { // 普通员工工资算法
        return baseSalary + (100 * years);
    }
    // reminder omitted
}
class Manager {
    private final Employee employee;
    private final int baseBonus;
    private final int level;   
    public Manager(Employee employee, int bonus, int level) {
        this.employee = employee;
        baseBonus = bonus;
        this.level = level;
    }
    public int getSalary() { // 管理层的工资算法
        return employee.getSalary() + (baseBonus * level);
    }
    // remainder omitted
}

进化成装饰模式

组合很容易转换成装饰器模式。只需把前一个对象的引用传递给后一个类的构造器。和组合一样,每一层装饰只负责它管理的几个域。这样对数据的封装就比较合理。

interface Employee {
    public int getSalary();
}
class BaseEmployee implements Employee {
    private final int baseSalary;
    private final int years;
    public BaseEmployee(int baseSalary, int years) {
        this.baseSalary = baseSalary;
        this.years = years;
    }
    public int getSalary() { // 普通员工工资算法
        return baseSalary + (100 * years);
    }
}
class TrafficAllowance implements Employee {
    private final Employee employee;
    private final int allowance;
    public TrafficAllowance(Employee employee, int allowance) {
        this.employee = employee;
        this.allowance = allowance;
    }
    public int getSalary() { // 管理层的工资算法
        return employee.getSalary() + allowance;
    }
}
class ManagerBonus implements Employee {
    private final Employee employee;
    private final int baseBonus;
    private final int level;
    public ManagerBonus(Employee employee, int bonus, int level) {
        this.employee = employee;
        baseBonus = bonus;
        this.level = level;
    }
    public int getSalary() { // 管理层的工资算法
        return employee.getSalary() + (baseBonus * level);
    }
}

总结

总的来说,虽然封装的方式可以千变万化,但 组合优于继承 的理念背后的逻辑还是很清楚:

组合类面对的是封装好的对象。不需要费心去管理这个对象,只要调用接口提供的服务就可以了

但继承是侵入式的,它破坏了基类的封装。